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re racing over the winter

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Posts: 0
(@shifty333)
Joined: 1 second ago

Raced against (and beat) Scott Speed Thursday night in a Legend car on iRacing!

he just joined cut him some slack.
I regularly race with parker kligerman, landon cassil and frank kimmel 2 late at night they usually host a cup or a truck race. Fun to race with them

iRacing is great for anyone the latemodels are a blast! 


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Posts: 0
(@Enduro5-oh)
Joined: 1 second ago

Raced against (and beat) Scott Speed Thursday night in a Legend car on iRacing!

he just joined cut him some slack.

Let #25 have his moment of glory. He doesn't get many  😛


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Posts: 0
(@25_JLM_13hp)
Joined: 1 second ago

Easy there Tyssen lol.

tigeraid, how is the dirt racing on rfactor? That's the one thing that I wish iRacing had (well, that and supermods!)


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Posts: 0
(@TommySalami)
Joined: 1 second ago

Easy there Tyssen lol.

tigeraid, how is the dirt racing on rfactor? That's the one thing that I wish iRacing had (well, that and supermods!)

If you want to race Supermods online, this is the place to do it: http://www.suprs.net/

The league is run by ISMA's announcer, and there are real Supermodified racers involved.


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Posts: 0
(@tigeraid)
Joined: 1 second ago

Just a shame they're using NASCAR Heat for it, Tommy.  :'(

JLM, rfactor's circle track community is really weird.  The dirt community is FANATICAL, but the asphalt community is almost non-existent, other than the VHR NASCAR mod.  Which is all super speedways.  There are no good non-NASCAR asphalt mods, except the Late Model add-on for VHR.  And the track selection is really poor.

Dirt however, is pretty amazing.  The leaders in the community right now are DirtWork Designs, which have a UMP and IMCA Dirt Modified class, and a Street Stock and Super Stock class.  They're currently working on a Crate Late Model and World of Outlaws Late Model addon too.

On the other side, there's both SBS and BOZ Sprint Cars, which are World of Outlaws, non-wing, 360 sprint and 410 sprint.

All of them have very realistic physics.  The limiting factor is rfactor itself, it was never designed with dirt tracks in mind, so the guys who made the tracks have to use a lot of tricks to get it to behave like dirt.  And even then, while the tire wear is accurate, the groove never changes as the race progresses, and the cushion never grows.  These are all problems that ISI is listening to, for when they release rfactor2.  Should be even more awesome.

Oh, and the track selection for DIRT is fantastic.  And the "Big O" is there.  ;D


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